Dark Spirit – You can summon a decoy (another at 5 and one more at 10) with the same attack as you.Bloodlust – Pretty straightforward lots of damage increase for your normal attack for 20 to 30 seconds.You only get about 2 hits per second you keep a monster in there, which means around 12 hits for 6 seconds. Great for bosses where you can set the circle down and circle the boss so they get hit over and over. Blood Circle – This attack literally summons a magic circle of blood that damages enemies who stand in it.You summon it in front of you and it’s not too huge.Somewhere around 8 to 10 hits if monsters don’t wander away from you. Constant damage for everything that’s close to you. Phantom Detonation – Your highest damaging ‘AOE’ with super limited range.Black Hole Slash – Good attack that pulls enemies to you, so you can start off AOE ‘combos’ with it.Great lifesaver if you need it, good for bosses as well.
Last Resistance – Reflects all close range attacks while regenerating HP for 10 seconds and a max of 20.Probably not worth it though unless you go the pure STR route. Defensive Stance – If you need more DEF and like buffs, go for it.Spinning Slash – Not a bad AOE, range is bad though and you can only get 2 hits in.Wrath Strike – Decent attack in front of you, basically like Guard Crash but with a wider (read: weirder) range and less hits possible.Personally I’m too lazy to keep hitting it because even at Max Level it’s only a 38% ATT bonus for 40 seconds. Offensive Stance – Not a bad buff, if you like Buffs.
Better than the skill above it, Wrath Strike you can get 5 hits if there is some space between you and the monster. Guard Crash – Great attack you get early on.It’s ok for knocking back and is one of your only skills with invincibility frames. Shoulder Charging – Half Decent, you charge forward.Not bad at all, especially for a level skill.